VisualSim enabled engineers to architect the software and processor to achieve 800 Teraflops for a Real-Time Ray Tracing system.
Sunnyvale, CA and Tokyo, Japan. — Nov 3rd, 2009 — Mirabilis Design Inc., today announced that VisualSim was used by a joint venture project involving TOPS Systems of Japan, to model, simulate and analyze the performance of a Real-Time Ray Tracing system with distributed software and a heterogeneous Multi-Core processor. The architecture development and software partitioning were conducted by developing performance and power models using the standard libraries in the VisualSim graphical environment. This model was used to optimize the processor architecture, application algorithms and data distribution to achieve 800 Tera floating point operations per second (TeraFLOPS).